Item List & UI Bar
This section covers what rewards are given and how the on-screen UI appears.
Item Configuration
ItemList
is the pool of all possible rewards the plugin can give.
"Number of Unique Item Types to Give": 2,
"List of Items to Give": [
{
"Item Shortname": "wood",
"Minimum Amount": 1500,
"Maximum Amount": 5000,
"Skin ID": 0
},
{
"Item Shortname": "stones",
"Minimum Amount": 1200,
"Maximum Amount": 4000,
"Skin ID": 0
},
{
"Item Shortname": "metal.fragments",
"Minimum Amount": 750,
"Maximum Amount": 2000,
"Skin ID": 0
},
{
"Item Shortname": "scrap",
"Minimum Amount": 75,
"Maximum Amount": 300,
"Skin ID": 0
},
{
"Item Shortname": "rifle.ak",
"Minimum Amount": 1,
"Maximum Amount": 1,
"Skin ID": 0
},
{
"Item Shortname": "ammo.rifle",
"Minimum Amount": 30,
"Maximum Amount": 100,
"Skin ID": 0
},
{
"Item Shortname": "syringe.medical",
"Minimum Amount": 2,
"Maximum Amount": 10,
"Skin ID": 0
},
{
"Item Shortname": "explosive.timed",
"Minimum Amount": 1,
"Maximum Amount": 1,
"Skin ID": 0
},
{
"Item Shortname": "shotgun.pump",
"Minimum Amount": 1,
"Maximum Amount": 1,
"Skin ID": 3139367839
}
]
Number of Unique Item Types to Give: How many different kinds of items are given in each reward cycle.
List of Items to Give:
Item Shortname
: The item's official shortname.Amount
: The quantity of the item to give.Skin ID
: The workshop skin ID for the item (0
for default).
UI Bar Settings
Customize the appearance and position of the on-screen countdown bar.
"UI Settings": {
"Enable UI Bar": true,
"Anchor Min (Position)": "0.425 0.93",
"Anchor Max (Position)": "0.575 0.95",
"Background Color": "0.1 0.1 0.1 0.7",
"Foreground Color": "0.3 0.6 0.2 0.8"
}
Enable UI Bar
:true
orfalse
to enable/disable the bar globally.Anchor Min / Max
: Controls the position and size of the bar on the screen using Unity's anchor system (0,0 is bottom-left, 1,1 is top-right).Background Color
/Foreground Color
: Sets the colors of the bar using "R G B Alpha" format (values from 0 to 1).
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